Improbable @ GDC 2017

The Improbable team will be around for the entire week of the Game Developers Conference in San Francisco (27 Feb – 3 Mar). We’ll be hosting events and mixers, talking at the conference, and demoing SpatialOS tech and games on the show floor. Come to our booth (South Hall, no. 1738) meet our team, demo our current games, and discuss developing your next project on SpatialOS.

Don't miss our talks & parties!

Mar 1, 9:30am-10:30am
Moscone West, Room 3022

Google Cloud Sponsored Session

Our partners at Google Cloud are speaking about “Dedicated Game Server Scaling and Big Data Analytics” – come along!

Mar 1, 6pm-9pm
SF Mint, 88 Fifth Street

Google Gaming Mixer

(Invitation Only). A great chance to mingle with gaming Googlers, Improbable’s team and other developers.

Mar 2, 10am-11am
Moscone West, Room 2014

Improbable Podium Talk

The Improbable founders and game developers discuss solving problems and building worlds with SpatialOS. Read more.

Mar 2, 4pm-5pm
Moscone West, Room 2014

Improbable Panel: Ready Player Everyone

Industry greats including Rob Pardo, Noah Falstein and Hilmar Pétursson talk about world building and the future of online games. Read more.

Mar 2, 6pm-9pm
Coin-Op Game Room, 508 Fourth St

Improbable Drinks & Games

Food, drinks and classic arcade games with the Improbable team for any GDC pass holder – start your GDC evening in style. Register ahead and drop in on the night.

Chat with our team!

You can find us at South Hall booth 1738. Come say hi and talk about SpatialOS and your next game.

Show me the full map

Keep an eye out for these faces:

Dan Griffiths


Aonghus McGarry


Sam Corcoran


Dan Griliopoulos


Zara Yaqoob


Vitor De Magalhaes


Seb Downie


Callum Brighting


Sam Kalnins


For more information about our presence at GDC:

Learn more about SpatialOS on our blog:

Build worlds where everything matters

Get SpatialOS Beta now